It sucks but for the game to progress and for the build to move to the stable banch, it needs to be broken and overloaded for the developers to be able to collect live performance and stability statistics. A small and controllable amount of stressed out servers is the most useful purpose of the experimental branch. As much as we all would like to play the current version, the servers serve their specific purpose and make it possible for the team to collect reports of user data and most importantly evaluate new technology and configurations under stress. The team is looking into options for increasing the amount of servers but as it stands right now, the maximum capacity is reached. Why aren't there more experimental server? - Maximum capacity reached Reporting bugs and providing data will bring you closer to that fun.Įvery minute you spend reporting a bug will result in 1.9 hours of fun in the next stable update. The experimental branch is a preparation for the fun times ahead when it's ready for a stable update. The developers are actively looking through the threads there and with your help, issues will be found and resolved faster. If you encounter a bug, please head over to the DayZ forum and create a thread in this section. Please read through this list of currently known bugs and issues. If you decide to be one of the few stressed out DayZ experimental testers, you'll see a lot of things not working in the current experimental build. ![]() This thing doesn't work! - Report the bugs Important: Update Windows, your graphic drivers before you start and disable clouds in-game.
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